Je souhaite envoyer une simple chaîne de données, telle que "a", d'un périphérique Android à un autre via Bluetooth]. J'ai consulté un exemple de code Bluetooth dans Android sdk mais c'est tellement complexe pour moi. Je ne comprends pas comment je peux envoyer uniquement des données spécifiques lorsque j'appuie sur un bouton. Comment puis-je résoudre ce problème?
private OutputStream outputStream;
private InputStream inStream;
private void init() throws IOException {
BluetoothAdapter blueAdapter = BluetoothAdapter.getDefaultAdapter();
if (blueAdapter != null) {
if (blueAdapter.isEnabled()) {
Set<BluetoothDevice> bondedDevices = blueAdapter.getBondedDevices();
if(bondedDevices.size() > 0) {
Object[] devices = (Object []) bondedDevices.toArray();
BluetoothDevice device = (BluetoothDevice) devices[position];
ParcelUuid[] uuids = device.getUuids();
BluetoothSocket socket = device.createRfcommSocketToServiceRecord(uuids[0].getUuid());
socket.connect();
outputStream = socket.getOutputStream();
inStream = socket.getInputStream();
}
Log.e("error", "No appropriate paired devices.");
} else {
Log.e("error", "Bluetooth is disabled.");
}
}
}
public void write(String s) throws IOException {
outputStream.write(s.getBytes());
}
public void run() {
final int BUFFER_SIZE = 1024;
byte[] buffer = new byte[BUFFER_SIZE];
int bytes = 0;
int b = BUFFER_SIZE;
while (true) {
try {
bytes = inStream.read(buffer, bytes, BUFFER_SIZE - bytes);
} catch (IOException e) {
e.printStackTrace();
}
}
}
J'ai fait le code suivant afin que même les débutants puissent comprendre. Il suffit de copier le code et de lire les commentaires. Notez que le message à envoyer est déclaré comme une variable globale que vous pouvez modifier juste avant d’envoyer le message. Des modifications générales peuvent être effectuées dans la fonction Handler.
multiplayerConnect.Java
import Android.annotation.SuppressLint;
import Android.bluetooth.BluetoothAdapter;
import Android.bluetooth.BluetoothDevice;
import Android.bluetooth.BluetoothServerSocket;
import Android.bluetooth.BluetoothSocket;
import Android.content.Intent;
import Android.os.Bundle;
import Android.os.Handler;
import Android.os.Message;
import Android.support.annotation.Nullable;
import Android.support.v7.app.AppCompatActivity;
import Android.view.View;
import Android.widget.AdapterView;
import Android.widget.ArrayAdapter;
import Android.widget.ListView;
import Android.widget.Toast;
import Java.io.IOException;
import Java.io.InputStream;
import Java.io.OutputStream;
import Java.util.ArrayList;
import Java.util.Set;
import Java.util.UUID;
public class multiplayerConnect extends AppCompatActivity {
public static final int REQUEST_ENABLE_BT=1;
ListView lv_paired_devices;
Set<BluetoothDevice> set_pairedDevices;
ArrayAdapter adapter_paired_devices;
BluetoothAdapter bluetoothAdapter;
public static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
public static final int MESSAGE_READ=0;
public static final int MESSAGE_WRITE=1;
public static final int CONNECTING=2;
public static final int CONNECTED=3;
public static final int NO_SOCKET_FOUND=4;
String bluetooth_message="00";
@SuppressLint("HandlerLeak")
Handler mHandler=new Handler()
{
@Override
public void handleMessage(Message msg_type) {
super.handleMessage(msg_type);
switch (msg_type.what){
case MESSAGE_READ:
byte[] readbuf=(byte[])msg_type.obj;
String string_recieved=new String(readbuf);
//do some task based on recieved string
break;
case MESSAGE_WRITE:
if(msg_type.obj!=null){
ConnectedThread connectedThread=new ConnectedThread((BluetoothSocket)msg_type.obj);
connectedThread.write(bluetooth_message.getBytes());
}
break;
case CONNECTED:
Toast.makeText(getApplicationContext(),"Connected",Toast.LENGTH_SHORT).show();
break;
case CONNECTING:
Toast.makeText(getApplicationContext(),"Connecting...",Toast.LENGTH_SHORT).show();
break;
case NO_SOCKET_FOUND:
Toast.makeText(getApplicationContext(),"No socket found",Toast.LENGTH_SHORT).show();
break;
}
}
};
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.multiplayer_bluetooth);
initialize_layout();
initialize_bluetooth();
start_accepting_connection();
initialize_clicks();
}
public void start_accepting_connection()
{
//call this on button click as suited by you
AcceptThread acceptThread = new AcceptThread();
acceptThread.start();
Toast.makeText(getApplicationContext(),"accepting",Toast.LENGTH_SHORT).show();
}
public void initialize_clicks()
{
lv_paired_devices.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id)
{
Object[] objects = set_pairedDevices.toArray();
BluetoothDevice device = (BluetoothDevice) objects[position];
ConnectThread connectThread = new ConnectThread(device);
connectThread.start();
Toast.makeText(getApplicationContext(),"device choosen "+device.getName(),Toast.LENGTH_SHORT).show();
}
});
}
public void initialize_layout()
{
lv_paired_devices = (ListView)findViewById(R.id.lv_paired_devices);
adapter_paired_devices = new ArrayAdapter(getApplicationContext(),R.layout.support_simple_spinner_dropdown_item);
lv_paired_devices.setAdapter(adapter_paired_devices);
}
public void initialize_bluetooth()
{
bluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
if (bluetoothAdapter == null) {
// Device doesn't support Bluetooth
Toast.makeText(getApplicationContext(),"Your Device doesn't support bluetooth. you can play as Single player",Toast.LENGTH_SHORT).show();
finish();
}
//Add these permisions before
// <uses-permission Android:name="Android.permission.BLUETOOTH" />
// <uses-permission Android:name="Android.permission.BLUETOOTH_ADMIN" />
// <uses-permission Android:name="Android.permission.ACCESS_COARSE_LOCATION" />
// <uses-permission Android:name="Android.permission.ACCESS_FINE_LOCATION"/>
if (!bluetoothAdapter.isEnabled()) {
Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableBtIntent, REQUEST_ENABLE_BT);
}
else {
set_pairedDevices = bluetoothAdapter.getBondedDevices();
if (set_pairedDevices.size() > 0) {
for (BluetoothDevice device : set_pairedDevices) {
String deviceName = device.getName();
String deviceHardwareAddress = device.getAddress(); // MAC address
adapter_paired_devices.add(device.getName() + "\n" + device.getAddress());
}
}
}
}
public class AcceptThread extends Thread
{
private final BluetoothServerSocket serverSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
try {
// MY_UUID is the app's UUID string, also used by the client code
tmp = bluetoothAdapter.listenUsingRfcommWithServiceRecord("NAME",MY_UUID);
} catch (IOException e) { }
serverSocket = tmp;
}
public void run() {
BluetoothSocket socket = null;
// Keep listening until exception occurs or a socket is returned
while (true) {
try {
socket = serverSocket.accept();
} catch (IOException e) {
break;
}
// If a connection was accepted
if (socket != null)
{
// Do work to manage the connection (in a separate thread)
mHandler.obtainMessage(CONNECTED).sendToTarget();
}
}
}
}
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
// Use a temporary object that is later assigned to mmSocket,
// because mmSocket is final
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) { }
mmSocket = tmp;
}
public void run() {
// Cancel discovery because it will slow down the connection
bluetoothAdapter.cancelDiscovery();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mHandler.obtainMessage(CONNECTING).sendToTarget();
mmSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and get out
try {
mmSocket.close();
} catch (IOException closeException) { }
return;
}
// Do work to manage the connection (in a separate thread)
// bluetooth_message = "Initial message"
// mHandler.obtainMessage(MESSAGE_WRITE,mmSocket).sendToTarget();
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the input and output streams, using temp objects because
// member streams are final
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) { }
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
byte[] buffer = new byte[2]; // buffer store for the stream
int bytes; // bytes returned from read()
// Keep listening to the InputStream until an exception occurs
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI activity
mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer).sendToTarget();
} catch (IOException e) {
break;
}
}
}
/* Call this from the main activity to send data to the remote device */
public void write(byte[] bytes) {
try {
mmOutStream.write(bytes);
} catch (IOException e) { }
}
/* Call this from the main activity to shutdown the connection */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
}
multiplayer_bluetooth.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:Android="http://schemas.Android.com/apk/res/Android"
Android:orientation="vertical"
Android:layout_width="match_parent"
Android:layout_height="match_parent">
<LinearLayout
Android:orientation="vertical"
Android:layout_width="match_parent"
Android:layout_height="match_parent">
<TextView
Android:layout_width="match_parent"
Android:layout_height="wrap_content"
Android:text="Challenge player"/>
<ListView
Android:id="@+id/lv_paired_devices"
Android:layout_width="match_parent"
Android:layout_height="match_parent"
Android:layout_weight="1">
</ListView>
<TextView
Android:layout_width="match_parent"
Android:layout_height="wrap_content"
Android:text="Make sure Device is paired"/>
</LinearLayout>
</LinearLayout>