J'ai une méthode appelée switchCamera, j'essaie de basculer la caméra d'avant en arrière en cliquant sur un bouton, en une seule transition en douceur. Mon application se bloque lorsque j'appelle cette méthode - je sais que je ne fais pas quelque chose de bien. Est-ce que quelqu'un pourrait m'aider?
Toute aide est très appréciée.
public void switchCamera(){
int camNum = 0;
camNum = Camera.getNumberOfCameras();
int camBackId = Camera.CameraInfo.CAMERA_FACING_BACK;
int camFrontId = Camera.CameraInfo.CAMERA_FACING_FRONT;
Camera.CameraInfo currentCamInfo = new Camera.CameraInfo();
//if camera is running
if (camera != null){
//and there is more than one camera
if (camNum > 1){
//stop current camera
camera.stopPreview();
camera.setPreviewCallback(null);
//camera.takePicture(null, null, PictureCallback);
camera.release();
camera = null;
//stop surfaceHolder?
if (currentCamInfo.facing == Camera.CameraInfo.CAMERA_FACING_FRONT){
//switch camera to back camera
camera=Camera.open(camBackId);
}
else{
//switch camera to front camera
camera=Camera.open(camFrontId);
}
//switch camera back on
//specify surface?
try {
camera.setPreviewDisplay(surfaceHolder);
camera.setPreviewCallback((PreviewCallback) this);
camera.startPreview();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
Button otherCamera = (Button) findViewById(R.id.OtherCamera);
otherCamera.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (inPreview) {
camera.stopPreview();
}
//NB: if you don't release the current camera before switching, you app will crash
camera.release();
//swap the id of the camera to be used
if(currentCameraId == Camera.CameraInfo.CAMERA_FACING_BACK){
currentCameraId = Camera.CameraInfo.CAMERA_FACING_FRONT;
}
else {
currentCameraId = Camera.CameraInfo.CAMERA_FACING_BACK;
}
camera = Camera.open(currentCameraId);
setCameraDisplayOrientation(CameraActivity.this, currentCameraId, camera);
try {
camera.setPreviewDisplay(previewHolder);
} catch (IOException e) {
e.printStackTrace();
}
camera.startPreview();
}
Si vous souhaitez que l'image de la caméra s'affiche dans la même orientation que l'affichage, vous pouvez utiliser le code suivant.
public static void setCameraDisplayOrientation(Activity activity,
int cameraId, Android.hardware.Camera camera) {
Android.hardware.Camera.CameraInfo info =
new Android.hardware.Camera.CameraInfo();
Android.hardware.Camera.getCameraInfo(cameraId, info);
int rotation = activity.getWindowManager().getDefaultDisplay()
.getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0: degrees = 0; break;
case Surface.ROTATION_90: degrees = 90; break;
case Surface.ROTATION_180: degrees = 180; break;
case Surface.ROTATION_270: degrees = 270; break;
}
int result;
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
camera.setDisplayOrientation(result);
}
Vous devez d'abord détruire la SurfacePreview de la caméra précédente, puis créer un nouvel objet de caméra (arrière/avant)
`//Code to destroy SurfacePreview
mPreview.surfaceDestroyed(mPreview.getHolder());
mPreview.getHolder().removeCallback(mPreview);
mPreview.destroyDrawingCache();
preview.removeView(mPreview);
mCamera.stopPreview();
mCamera.stopPreview();
mCamera.setPreviewCallback(null);
mCamera.release();
//Now create new camera object
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_BACK) {
mCamera = Camera.open(camIdx);
mPreview = new CameraPreview(CameraActivity.this, mCamera);
preview.addView(mPreview);
mCamera.setPreviewDisplay(mPreview.getHolder());
mCamera.startPreview();
}`
Après une longue recherche, je peux enfin changer de caméra avec succès. La réponse de mjosh est une réponse utile mais cela n'a pas fonctionné pour moi. L'astuce que j'ai finalement trouvée est de créer une nouvelle classe CameraPreview
et de l'ajouter à nouveau.
Voici ma classe CameraPreview
.
@SuppressLint("ViewConstructor")
class CameraPreview(context: Context?,
private var camera: Camera,
private val displayRotation: Int) : SurfaceView(context), SurfaceHolder.Callback {
companion object {
private const val TAG = "TAG"
private const val FOCUS_AREA_SIZE = 300
}
val surfaceHolder: SurfaceHolder = holder
private var previewSize: Camera.Size? = null
private val supportedPreviewSizes: MutableList<Camera.Size>?
init {
surfaceHolder.addCallback(this)
supportedPreviewSizes = camera.parameters.supportedPreviewSizes
}
private val surfaceViewTouchListener: View.OnTouchListener = OnTouchListener { v, event ->
camera.cancelAutoFocus()
val focusRect = calculateFocusArea(event.x, event.y)
val parameters = camera.parameters
if (parameters.focusMode == Camera.Parameters.FOCUS_MODE_AUTO) {
parameters.focusMode = Camera.Parameters.FOCUS_MODE_AUTO
}
if (parameters.maxNumFocusAreas > 0) {
val areaList = ArrayList<Camera.Area>()
areaList.add(Camera.Area(focusRect, 1000))
parameters.focusAreas = areaList
}
try {
camera.cancelAutoFocus()
camera.parameters = parameters
camera.startPreview()
camera.autoFocus { _, cam ->
if (cam.parameters.focusMode == Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE) {
val parameters = cam.parameters;
parameters.focusMode = Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE
if (parameters.maxNumFocusAreas > 0) {
parameters.focusAreas = null
}
camera.parameters = parameters
camera.startPreview()
}
}
} catch (e: Exception) {
e.printStackTrace()
}
return@OnTouchListener true
}
override fun surfaceCreated(holder: SurfaceHolder?) {
setOnTouchListener(surfaceViewTouchListener)
// The Surface has been created, now tell the camera where to draw the preview.
try {
camera.setPreviewDisplay(holder)
camera.setDisplayOrientation(displayRotation)
camera.startPreview()
} catch (e: IOException) {
Log.d(TAG, "Error setting camera preview: " + e.message)
}
}
override fun surfaceChanged(holder: SurfaceHolder?, format: Int, width: Int, height: Int) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (holder?.surface == null) {
// preview surface does not exist
return
}
// stop preview before making changes
try {
camera.stopPreview()
} catch (e: Exception) {
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
val parameters = camera.parameters
val bestPictureSize = getBestPictureSize(width, height, parameters)
bestPictureSize?.let {
parameters.setPictureSize(it.width, it.height)
}
previewSize?.let {
parameters.setPreviewSize(it.width, it.height)
}
camera.parameters = parameters
camera.setPreviewDisplay(holder)
camera.startPreview()
} catch (e: Exception) {
Log.d(TAG, "Error starting camera preview: " + e.message)
}
}
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
val width = View.resolveSize(suggestedMinimumWidth, widthMeasureSpec)
val height = View.resolveSize(suggestedMinimumHeight, heightMeasureSpec)
setMeasuredDimension(width, height)
if (supportedPreviewSizes != null) {
previewSize = getOptimalPreviewSize(supportedPreviewSizes, width, height)
}
}
private fun getOptimalPreviewSize(sizes: List<Camera.Size>?, w: Int, h: Int): Camera.Size? {
val ASPECT_TOLERANCE = 0.1
val targetRatio = h.toDouble() / w
if (sizes == null) return null
var optimalSize: Camera.Size? = null
var minDiff = Java.lang.Double.MAX_VALUE
for (size in sizes) {
val ratio = size.width.toDouble() / size.height
if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue
if (Math.abs(size.height - h) < minDiff) {
optimalSize = size
minDiff = Math.abs(size.height - h).toDouble()
}
}
if (optimalSize == null) {
minDiff = Java.lang.Double.MAX_VALUE
for (size in sizes) {
if (Math.abs(size.height - h) < minDiff) {
optimalSize = size
minDiff = Math.abs(size.height - h).toDouble()
}
}
}
return optimalSize
}
override fun surfaceDestroyed(holder: SurfaceHolder?) {
// no-op
}
private fun getBestPictureSize(width: Int, height: Int, parameters: Camera.Parameters): Camera.Size? {
var bestSize: Camera.Size?
val sizeList = parameters.supportedPictureSizes
bestSize = sizeList[0]
for (i in 1 until sizeList.size) {
if (sizeList[i].width * sizeList[i].height > bestSize!!.width * bestSize.height) {
bestSize = sizeList[i]
}
}
return bestSize
}
private fun calculateFocusArea(x: Float, y: Float): Rect {
val left = clamp(Java.lang.Float.valueOf(x / width * 2000 - 1000).toInt(), FOCUS_AREA_SIZE)
val top = clamp(Java.lang.Float.valueOf(y / height * 2000 - 1000).toInt(), FOCUS_AREA_SIZE)
return Rect(left, top, left + FOCUS_AREA_SIZE, top + FOCUS_AREA_SIZE)
}
private fun clamp(touchCoordinateInCameraReper: Int, focusAreaSize: Int): Int {
return if (Math.abs(touchCoordinateInCameraReper) + focusAreaSize / 2 > 1000) {
if (touchCoordinateInCameraReper > 0) {
1000 - focusAreaSize / 2
} else {
-1000 + focusAreaSize / 2
}
} else {
touchCoordinateInCameraReper - focusAreaSize / 2
}
}
fun turnFlashOnOrOff() {
try {
camera.stopPreview()
} catch (e: Exception) {
// ignore
}
val params = camera.parameters
params?.let {
if (params.flashMode == Camera.Parameters.FLASH_MODE_TORCH) {
params.flashMode = Camera.Parameters.FLASH_MODE_OFF
//flash.setImageResource(R.mipmap.baseline_flash_off_white_24dp)
} else {
params.flashMode = Camera.Parameters.FLASH_MODE_TORCH
//flash.setImageResource(R.mipmap.baseline_flash_on_white_24dp)
}
camera.setPreviewDisplay(holder)
try {
camera.parameters = params
} catch (e: Exception) {
e.printStackTrace()
}
camera.startPreview()
}
}
}
Ma méthode openCamera
avec laquelle j'ouvre la caméra:
private fun openCamera() {
camera = CameraUtil.getCameraInstance(getCameraId())
rotation = getDisplayRotation()
cameraPreview = CameraPreview(activity, camera!!, rotation)
fl_camera.addView(cameraPreview)
}
Avant de créer CameraPreview
, vous devez calculer la rotation de la caméra et la définir comme displayOrientation
private fun getDisplayRotation(): Int {
val info = Camera.CameraInfo()
Camera.getCameraInfo(getCameraId(), info)
val rotation = activity.windowManager.defaultDisplay.rotation
var degrees = 0
when (rotation) {
Surface.ROTATION_0 -> degrees = 0
Surface.ROTATION_90 -> degrees = 90
Surface.ROTATION_180 -> degrees = 180
Surface.ROTATION_270 -> degrees = 270
}
var result: Int
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360
result = (360 - result) % 360 // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
return result
}
Et je reçois cameraId
comme ci-dessous:
private fun getCameraId(): Int {
val numberOfCameras = Camera.getNumberOfCameras()
var cameraInfo: Camera.CameraInfo
for (i in 0 until numberOfCameras) {
cameraInfo = Camera.CameraInfo()
Camera.getCameraInfo(i, cameraInfo)
if (cameraInfo.facing == currentCamera) {
return i
}
}
return 0
}
Et enfin mon bouton SwtichCamera
fonctionne comme ceci:
switch_camera.setOnClickListener {
try {
camera?.stopPreview()
} catch (e: Exception) {
e.printStackTrace()
}
camera?.release()
currentCamera = if (currentCamera === Android.hardware.Camera.CameraInfo.CAMERA_FACING_BACK) {
Camera.CameraInfo.CAMERA_FACING_FRONT
} else {
Camera.CameraInfo.CAMERA_FACING_BACK
}
fl_camera.removeView(cameraPreview)
openCamera()
}
C'est une solution de travail pour moi. J'espère que cela vous aidera aussi.
Modifier: L'aperçu de l'appareil photo peut être un problème pour les appareils Samsung. Voici une méthode alternative pour obtenir la meilleure taille d'aperçu.
private fun getOptimalPreviewSize(sizes: List<Camera.Size>?, w: Int, h: Int): Camera.Size? {
if (sizes == null) return null
var optimalSize: Camera.Size? = null
val ratio = h.toDouble() / w
var minDiff = Java.lang.Double.MAX_VALUE
var newDiff: Double
for (size in sizes) {
newDiff = Math.abs(size.width.toDouble() / size.height - ratio)
if (newDiff < minDiff) {
optimalSize = size
minDiff = newDiff
}
}
return optimalSize
}